Killing Floor 2’s Summer Event is Back and Kickin’ Brass
Tripwire Interactive is Bringing the Seasonal Heat with Killing Floor 2’s Steampunk Summer Event
ROSWELL, Ga. – June 18, 2019 – Publisher and developer Tripwire Interactive, creators of the critically acclaimed Killing Floor 2 and Red Orchestra franchises, today released Killing Floor 2’s latest free content update, Killing Floor 2: Back & Kickin’ Brass. Players on PlayStation®4, Xbox One, and PC via Steam can jump into Killing Floor 2: Back & Kickin’ Brass t oday, which kicks-off the summer event with a brass-load of new content, along with some frightening familiar faces. To celebrate the Summer Content Update, Tripwire has kicked off an extra-long Free Weekend on Steam starting later today and ending at 10 a.m. PDT on Tuesday June 25, 2019. During the Free Weekend the game will be discounted on Steam! Check the official Steam page for more details.
Killing Floor 2: Back & Kickin’ Brass introduces a new game mode, “Objective.” Objective mode brings unique animations, interface elements, environmental tasks, special effects, cinematics, and more all together to create a fresh narrative experience for Killing Floor 2 players. That’s not the only Brass-kicking addition! Killing Floor 2: Back & Kickin’ Brass includes a brand-new map, “Steam Fortress,” which arrives with two new kick-brass weapons: the seal squeal and medic bat.
Killing Floor 2 players will also get a blast from the past with the return of the Summer Sideshow Zeds and the continuation of the steampunk adventures of Lockheart, where players can assist Lockheart in repairing and refueling his rocket in order to blast off and begin an assault on the moon!
Killing Floor 2: Back & Kickin’ Brass also includes other exiting updates, like the addition of prestige rank 5 and limited-time skins, objectives, and cosmetics. For full details on today’s launch of the summer event, head to the Killing Floor 2: Back & Kickin’ Brass microsite.
In Killing Floor 2, join a motley crew of civilians, soldiers, and mercenaries as they band together to fight off waves of murderous Zeds, horrific and monstrous clones that have descended upon continental Europe following an outbreak caused by the Horzine Corporation. Choose from multiple classes, tons of weapons ranging from traditional assault rifles to off-the-wall “Mad Scientist” tools of slaughter, and customize the perfect Zed-slaying warrior with a wide variety of perks geared toward different playstyles and roles. With support for up to 6-players in Survival Mode, 12-players for Versus Survival, and regular free content updates consisting of new maps, weapons and gameplay enhancements, Killing Floor 2 is the perfect starting point for players looking for FPS multiplayer mayhem on PlayStation®4.
About Tripwire Interactive
Formed in 2005 as a humble independent developer founded by gamers who found success in the video game modding community, Tripwire Interactive has developed and self-published multiple critically acclaimed titles in the wildly popular Killing Floor and Rising Storm franchises, which have collectively sold over 20 million units to date. The studio’s latest project, Maneater, breaks new ground in the popular action RPG genre and finds players taking on the role of a deadly shark with the uncanny ability to evolve as it feeds.
Since then, Tripwire Interactive has expanded its business and now turns its experience and resources to include publishing titles spanning multiple platforms and genres from other talented independent studios. Led by John Gibson, the publishing division aims to help like-minded independent studios bring their titles to market, including Chivalry 2 developed by Torn Banner Studios, Espire 1: VR Operative developed by Digital Lode, and Road Redemption developed by EQ Games and Pixel Dash Studios.
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