Wired Productions Announces Full Release Date for
GRIP: Combat Racing
Console and PC Racers Can Take to the Tracks, Walls, Ceilings, and Rocks on November 6th
Watford, England – August 2, 2018 – Wired Productions Ltd., a leading independent video games publisher, and developer Caged Element Inc. today announce that GRIP: Combat Racing – a ferociously fast, futuristic arcade combat racer – will speed onto the PlayStation®4 computer entertainment system, PlayStation 4 Pro, Xbox One, the all-in-one entertainment system from Microsoft, Xbox One X, Nintendo Switch™ and Windows PC via Steam® on November 6, 2018. Racers who pre-order through GameStop in the US will receive the exclusive Nyvoss Hex Paint Kit; the Vortex Rim Pack; and five pre-order exclusive vehicle decals.
“We’re getting pretty excited as we near the finish line on GRIP,” said Chris Mallinson, Game Director. “It’s been surreal to see this passion project evolve into the intense combat racing experience that players will soon be able to dive into.”
GRIP: Combat Racing will see racers hurtling their way around 22 breath-taking tracks across a variety of hostile and foreign worlds, driving one of 15 armored cars – some swift and agile, while others are brutish and heavily armored. Players must be merciless; deploying a bristling arsenal of 9 outlandish weapons and power-ups to give them the advantage to take the lead against other fierce competitors. These weapons will allow players to not only target other cars, but also the destructible environments surrounding them.
Inspired by the Rollcage games of the late 90s and backed by a highly-skilled and accomplished team, which includes Rollcage programming veteran, Robert Baker, GRIP: Combat Racing celebrates the re-emergence of blindingly fast arcade combat racers, offering a true, wheel-gripping racing experience – where utter destruction serves one true purpose: be the first to cross the finish line.
Taking full advantage of the current generation of gaming hardware – and benefiting from the potential that comes with building on Unreal® Engine 4, the game accelerates ahead of the racing crowd by offering players gravity-defying physics reaching speeds of over 767 mph – making it the fastest racing game on four wheels. Along with the breakneck speeds and intense action, players will generate countless unforgettable gaming moments – online or offline – with split- screen races and tournaments. Born of the age of street racing, and losing none of its cut-throat nature, it’s not enough to just cross the line in GRIP: Combat Racing; more important is how you got there and how much destruction you have unleashed upon your rivals along the way.
Those wanting to grip the wheel now can play GRIP: Combat Racing via early access on Steam.
For more information visit http://www.wiredproducions.com. Fans can get the latest news by joining the GRIP: Combat Racing communities on Twitter at @gripvideogame, Facebook at @gripvideogame, via hashtag #GRIPCombatRacing, and on Discord.
About Caged Element
Caged Element is an innovative new development studio headquartered in Toronto, Canada, formed by a group of seasoned racing game developers and fans. Nostalgic for the return of the hardcore combat racer, their debut title GRIP quickly gained profile through Steam early access and is now hurtling towards an all formats release in 2018.
For more information visit: http://www.cagedelement.com.
About Wired Productions Ltd
Wired Productions is a leading video games publisher based in Watford, UK. Founded in 2008 and shortlisted by MCV for Indie Publish of the Year 2018, Wired have produced and published award-winning titles across all major platforms. Bringing games to market in both physical and digital media, notable launches to date include Shaq Fu: A Legend Reborn, Victor Vran: Overkill Edition, Max: The Curse of Brotherhood and The Town of Light.
For more information visit http://www.wiredproductions.com or follow on Facebook at @wiredpro and on Twitter at @WiredP.
GRIP uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. and “Unreal® Engine, Copyright 1998 – 2018, Epic Games, Inc. All rights reserved.