Killing Floor: Incursion Launches Today on Steam for HTC VIVE

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Killing Floor: Incursion Launches Today on Steam for HTC VIVE

 

ROSWELL, GA — Nov. 14, 2017 — Tripwire Interactive, developers of the award-winning Red Orchestra and Killing Floor franchises, announced today that Killing Floor: Incursion is now available for HTC VIVE and is available for purchase on Steam for $39.99 USD. In addition to today’s launch on Steam, a new downloadable content update is now available to current owners of Killing Floor: Incursion on Oculus Rift. The update highlights include a new Hardcore difficulty setting, Katana weapon, leaderboards, achievements, and the exciting new “Holdout” game mode, which finds players defending a random location in one of the game’s maps against increasingly deadly hordes  of Zeds in a frenetic, arcade-like action experience.

 

In Killing Floor: Incursion, players must take on the role of an elite Horzine Security Forces soldier as they team up with allies to fend off the horrific Zed hordes using an array of weapons including guns, blades and more. Players will be able to freely explore as they move throughout the environment, scavenging for weapons and ammo while searching for the best locations to fight the monster onslaught. Battle in diverse environments from creepy farmhouses to high-tech facilities through Horzine Security Forces missions and unlock the secrets of the Zeds’ origins.

 

Now available for HTC VIVE and Oculus Rift + Touch — and based on the multi-million unit selling action horror franchise Killing FloorKilling Floor: Incursion takes the action horror genre to the next level with a fully-realized, made-for-VR, story-driven adventure. Play alone or with a friend in co-op mode, explore diverse environments from creepy farmhouses to high-tech facilities – and fight to survive against the horrific Zed hordes with a variety of weapons, including pistols, shotguns, axes, and even the occasional leftover limb.

 

Check out the new Killing Floor: Incursion trailer for today’s HTC VIVE launch, showcasing the new Holdout Mode here:

 

Killing Floor: Incursion is developed and published by Tripwire Interactive for Oculus Rift + Touch and HTC VIVE.

 

Stay up-to-date with the latest Killing Floor: Incursion news and information at www.KillingFloorIncursion.com.
You can also keep track of Tripwire Interactive at any of these online channels: www.tripwireinteractive.com, on Facebook at http://www.facebook.com/tripwireinteractive, Twitter at http://twitter.com/TripwireInt, Instagram  at http://www.instagram.com/tripwireinteractive/ and on YouTube at http://www.youtube.com/user/tripwireinteractive.

About Tripwire Interactive
Gamers want games that grab their attention and will keep them coming back for more. Tripwire has been producing those types of games since the first Red Orchestra mod that won the “Make Something Unreal” competition in 2004. Since then Tripwire has won numerous Multiplayer and FPS Game of the Year awards from top editorial sites and millions have played a Red Orchestra or Killing Floor game, with an average play time of over 40 hours, per player, per game! Tripwire has published select 3rd party titles (The Ball, Zeno Clash, Dwarfs?!), supported each title with free extra content and taken their brand of winning gaming to console, to continuously expand that base. Tripwire will continue to offer new and exciting gaming experiences both to their millions of fans and to new gamers alike – including Killing Floor 2 for PC and PS4 in 2016, Rising Storm 2:Vietnam for PC and Killing Floor: Incursion for Oculus Touch and HTC VIVE in 2017 and Killing Floor 2 for Xbox One and Xbox One X in 2017. To find out why millions of gamers spend so much time playing Tripwire games and getting involved with Tripwire’s special events for existing games, visit the website at www.tripwireinteractive.com for all the latest news direct from the studio.

 

Killing Floor ©2009-2017 by Tripwire Interactive. Killing Floor® is a registered trademark of Tripwire Interactive in the USA and other countries. All rights reserved.

 

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